Health Behavior Change in HCI: Trends, Patterns, and Opportunities

January 29, 2019 Β· Declared Dead Β· πŸ› arXiv.org

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Yunlong Wang, Ahmed Fadhil, Harald Reiterer arXiv ID 1901.10449 Category cs.HC: Human-Computer Interaction Citations 9 Venue arXiv.org Last Checked 4 months ago
Abstract
Unhealthy lifestyles could cause many chronic diseases, which bring patients and their families much burden. Research has shown the potential of digital technologies for supporting health behavior change to help us prevent these chronic diseases. The HCI community has contributed to the research on health behavior change for more than a decade. In this paper, we aim to explore the research trends and patterns of health behavior change in HCI. Our systematic review showed that physical activity drew much more attention than other behaviors. Most of the participants in the reviewed studies were adults, while children and the elderly were much less addressed. Also, we found there is a lack of standardized approaches to evaluating the user experience of interventions for health behavior change in HCI. Based on the reviewed studies, we provide suggestions and research opportunities on six topics, e.g., game integration, social support, and relevant AI application.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted