Load-Balancing for Parallel Delaunay Triangulations
February 20, 2019 Β· Declared Dead Β· π European Conference on Parallel Processing
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Authors
Daniel Funke, Peter Sanders, Vincent Winkler
arXiv ID
1902.07554
Category
cs.DS: Data Structures & Algorithms
Cross-listed
cs.CG
Citations
2
Venue
European Conference on Parallel Processing
Last Checked
4 months ago
Abstract
Computing the Delaunay triangulation (DT) of a given point set in $\mathbb{R}^D$ is one of the fundamental operations in computational geometry. Recently, Funke and Sanders (2017) presented a divide-and-conquer DT algorithm that merges two partial triangulations by re-triangulating a small subset of their vertices - the border vertices - and combining the three triangulations efficiently via parallel hash table lookups. The input point division should therefore yield roughly equal-sized partitions for good load-balancing and also result in a small number of border vertices for fast merging. In this paper, we present a novel divide-step based on partitioning the triangulation of a small sample of the input points. In experiments on synthetic and real-world data sets, we achieve nearly perfectly balanced partitions and small border triangulations. This almost cuts running time in half compared to non-data-sensitive division schemes on inputs exhibiting an exploitable underlying structure.
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