Learning When Not to Answer: A Ternary Reward Structure for Reinforcement Learning based Question Answering

February 26, 2019 ยท Declared Dead ยท ๐Ÿ› North American Chapter of the Association for Computational Linguistics

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Authors Frรฉderic Godin, Anjishnu Kumar, Arpit Mittal arXiv ID 1902.10236 Category cs.CL: Computation & Language Citations 21 Venue North American Chapter of the Association for Computational Linguistics Last Checked 4 months ago
Abstract
In this paper, we investigate the challenges of using reinforcement learning agents for question-answering over knowledge graphs for real-world applications. We examine the performance metrics used by state-of-the-art systems and determine that they are inadequate for such settings. More specifically, they do not evaluate the systems correctly for situations when there is no answer available and thus agents optimized for these metrics are poor at modeling confidence. We introduce a simple new performance metric for evaluating question-answering agents that is more representative of practical usage conditions, and optimize for this metric by extending the binary reward structure used in prior work to a ternary reward structure which also rewards an agent for not answering a question rather than giving an incorrect answer. We show that this can drastically improve the precision of answered questions while only not answering a limited number of previously correctly answered questions. Employing a supervised learning strategy using depth-first-search paths to bootstrap the reinforcement learning algorithm further improves performance.
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