Superseding traditional indexes by orchestrating learning and geometry
March 01, 2019 Β· Declared Dead Β· π arXiv.org
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Authors
Giorgio Vinciguerra, Paolo Ferragina, Michele Miccinesi
arXiv ID
1903.00507
Category
cs.DS: Data Structures & Algorithms
Citations
4
Venue
arXiv.org
Last Checked
4 months ago
Abstract
We design the first learned index that solves the dictionary problem with time and space complexity provably better than classic data structures for hierarchical memories, such as B-trees, and modern learned indexes. We call our solution the Piecewise Geometric Model index (PGM-index) because it turns the indexing of a sequence of keys into the coverage of a sequence of 2D-points via linear models (i.e. segments) suitably learned to trade query time vs space efficiency. This idea comes from some known heuristic results which we strengthen by showing that the minimal number of such segments can be computed via known and optimal streaming algorithms. Our index is then obtained by recursively applying this geometric idea that guarantees a smoothed adaptation to the "geometric complexity" of the input data. Finally, we propose a variant of the index that adapts not only to the distribution of the dictionary keys but also to their access frequencies, thus obtaining the first distribution-aware learned index. The second main contribution of this paper is the proposal and study of the concept of Multicriteria Data Structure, namely one that asks a data structure to adapt in an automatic way to the constraints imposed by the application of use. We show that our index is a multicriteria data structure because its significant flexibility in storage and query time can be exploited by a properly designed optimisation algorithm that efficiently finds its best design setting in order to match the input constraints. A thorough experimental analysis shows that our index and its multicriteria variant improve uniformly, over both time and space, classic and learned indexes up to several orders of magnitude.
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