On-Line Balancing of Random Inputs
March 16, 2019 Β· Declared Dead Β· π Random Struct. Algorithms
"No code URL or promise found in abstract"
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Authors
Nikhil Bansal, Joel H. Spencer
arXiv ID
1903.06898
Category
cs.DS: Data Structures & Algorithms
Cross-listed
cs.DM,
math.PR
Citations
47
Venue
Random Struct. Algorithms
Last Checked
3 months ago
Abstract
We consider an online vector balancing game where vectors $v_t$, chosen uniformly at random in $\{-1,+1\}^n$, arrive over time and a sign $x_t \in \{-1,+1\}$ must be picked immediately upon the arrival of $v_t$. The goal is to minimize the $L^\infty$ norm of the signed sum $\sum_t x_t v_t$. We give an online strategy for picking the signs $x_t$ that has value $O(n^{1/2})$ with high probability. Up to constants, this is the best possible even when the vectors are given in advance.
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