On-Line Balancing of Random Inputs

March 16, 2019 Β· Declared Dead Β· πŸ› Random Struct. Algorithms

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Nikhil Bansal, Joel H. Spencer arXiv ID 1903.06898 Category cs.DS: Data Structures & Algorithms Cross-listed cs.DM, math.PR Citations 47 Venue Random Struct. Algorithms Last Checked 3 months ago
Abstract
We consider an online vector balancing game where vectors $v_t$, chosen uniformly at random in $\{-1,+1\}^n$, arrive over time and a sign $x_t \in \{-1,+1\}$ must be picked immediately upon the arrival of $v_t$. The goal is to minimize the $L^\infty$ norm of the signed sum $\sum_t x_t v_t$. We give an online strategy for picking the signs $x_t$ that has value $O(n^{1/2})$ with high probability. Up to constants, this is the best possible even when the vectors are given in advance.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Data Structures & Algorithms

Died the same way β€” πŸ‘» Ghosted