Pragmatically Informative Text Generation

April 02, 2019 ยท Declared Dead ยท ๐Ÿ› North American Chapter of the Association for Computational Linguistics

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Authors Sheng Shen, Daniel Fried, Jacob Andreas, Dan Klein arXiv ID 1904.01301 Category cs.CL: Computation & Language Citations 70 Venue North American Chapter of the Association for Computational Linguistics Last Checked 3 months ago
Abstract
We improve the informativeness of models for conditional text generation using techniques from computational pragmatics. These techniques formulate language production as a game between speakers and listeners, in which a speaker should generate output text that a listener can use to correctly identify the original input that the text describes. While such approaches are widely used in cognitive science and grounded language learning, they have received less attention for more standard language generation tasks. We consider two pragmatic modeling methods for text generation: one where pragmatics is imposed by information preservation, and another where pragmatics is imposed by explicit modeling of distractors. We find that these methods improve the performance of strong existing systems for abstractive summarization and generation from structured meaning representations.
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