Plan, Write, and Revise: an Interactive System for Open-Domain Story Generation
April 04, 2019 ยท Declared Dead ยท ๐ North American Chapter of the Association for Computational Linguistics
"No code URL or promise found in abstract"
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Authors
Seraphina Goldfarb-Tarrant, Haining Feng, Nanyun Peng
arXiv ID
1904.02357
Category
cs.CL: Computation & Language
Citations
74
Venue
North American Chapter of the Association for Computational Linguistics
Last Checked
3 months ago
Abstract
Story composition is a challenging problem for machines and even for humans. We present a neural narrative generation system that interacts with humans to generate stories. Our system has different levels of human interaction, which enables us to understand at what stage of story-writing human collaboration is most productive, both to improving story quality and human engagement in the writing process. We compare different varieties of interaction in story-writing, story-planning, and diversity controls under time constraints, and show that increased types of human collaboration at both planning and writing stages results in a 10-50% improvement in story quality as compared to less interactive baselines. We also show an accompanying increase in user engagement and satisfaction with stories as compared to our own less interactive systems and to previous turn-taking approaches to interaction. Finally, we find that humans tasked with collaboratively improving a particular characteristic of a story are in fact able to do so, which has implications for future uses of human-in-the-loop systems.
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