Generative Exploration and Exploitation
April 21, 2019 ยท Declared Dead ยท ๐ AAAI Conference on Artificial Intelligence
"No code URL or promise found in abstract"
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Authors
Jiechuan Jiang, Zongqing Lu
arXiv ID
1904.09605
Category
cs.LG: Machine Learning
Cross-listed
cs.AI,
stat.ML
Citations
6
Venue
AAAI Conference on Artificial Intelligence
Last Checked
5 months ago
Abstract
Sparse reward is one of the biggest challenges in reinforcement learning (RL). In this paper, we propose a novel method called Generative Exploration and Exploitation (GENE) to overcome sparse reward. GENE automatically generates start states to encourage the agent to explore the environment and to exploit received reward signals. GENE can adaptively tradeoff between exploration and exploitation according to the varying distributions of states experienced by the agent as the learning progresses. GENE relies on no prior knowledge about the environment and can be combined with any RL algorithm, no matter on-policy or off-policy, single-agent or multi-agent. Empirically, we demonstrate that GENE significantly outperforms existing methods in three tasks with only binary rewards, including Maze, Maze Ant, and Cooperative Navigation. Ablation studies verify the emergence of progressive exploration and automatic reversing.
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