Generative Exploration and Exploitation

April 21, 2019 ยท Declared Dead ยท ๐Ÿ› AAAI Conference on Artificial Intelligence

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Authors Jiechuan Jiang, Zongqing Lu arXiv ID 1904.09605 Category cs.LG: Machine Learning Cross-listed cs.AI, stat.ML Citations 6 Venue AAAI Conference on Artificial Intelligence Last Checked 5 months ago
Abstract
Sparse reward is one of the biggest challenges in reinforcement learning (RL). In this paper, we propose a novel method called Generative Exploration and Exploitation (GENE) to overcome sparse reward. GENE automatically generates start states to encourage the agent to explore the environment and to exploit received reward signals. GENE can adaptively tradeoff between exploration and exploitation according to the varying distributions of states experienced by the agent as the learning progresses. GENE relies on no prior knowledge about the environment and can be combined with any RL algorithm, no matter on-policy or off-policy, single-agent or multi-agent. Empirically, we demonstrate that GENE significantly outperforms existing methods in three tasks with only binary rewards, including Maze, Maze Ant, and Cooperative Navigation. Ablation studies verify the emergence of progressive exploration and automatic reversing.
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