Block-distributed Gradient Boosted Trees
April 23, 2019 ยท Declared Dead ยท ๐ Annual International ACM SIGIR Conference on Research and Development in Information Retrieval
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Theodore Vasiloudis, Hyunsu Cho, Henrik Bostrรถm
arXiv ID
1904.10522
Category
cs.LG: Machine Learning
Cross-listed
cs.IR,
stat.ML
Citations
2
Venue
Annual International ACM SIGIR Conference on Research and Development in Information Retrieval
Last Checked
4 months ago
Abstract
The Gradient Boosted Tree (GBT) algorithm is one of the most popular machine learning algorithms used in production, for tasks that include Click-Through Rate (CTR) prediction and learning-to-rank. To deal with the massive datasets available today, many distributed GBT methods have been proposed. However, they all assume a row-distributed dataset, addressing scalability only with respect to the number of data points and not the number of features, and increasing communication cost for high-dimensional data. In order to allow for scalability across both the data point and feature dimensions, and reduce communication cost, we propose block-distributed GBTs. We achieve communication efficiency by making full use of the data sparsity and adapting the Quickscorer algorithm to the block-distributed setting. We evaluate our approach using datasets with millions of features, and demonstrate that we are able to achieve multiple orders of magnitude reduction in communication cost for sparse data, with no loss in accuracy, while providing a more scalable design. As a result, we are able to reduce the training time for high-dimensional data, and allow more cost-effective scale-out without the need for expensive network communication.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Machine Learning
๐ฎ
๐ฎ
The Ethereal
๐ฎ
๐ฎ
The Ethereal
Continuous control with deep reinforcement learning
๐
๐
Old Age
Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
๐
๐
Old Age
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
๐
๐
Old Age
SGDR: Stochastic Gradient Descent with Warm Restarts
๐ฎ
๐ฎ
The Ethereal
Asynchronous Methods for Deep Reinforcement Learning
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted