E-Gotsky: Sequencing Content using the Zone of Proximal Development
April 28, 2019 Β· Declared Dead Β· π arXiv.org
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Authors
Oded Vainas, Ori Bar-Ilan, Yossi Ben-David, Ran Gilad-Bachrach, Galit Lukin, Meitar Ronen, Roi Shillo, Daniel Sitton
arXiv ID
1904.12268
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.CY
Citations
7
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Vygotsky's notions of Zone of Proximal Development and Dynamic Assessment emphasize the importance of personalized learning that adapts to the needs and abilities of the learners and enables more efficient learning. In this work we introduce a novel adaptive learning engine called E-gostky that builds on these concepts to personalize the learning path within an e-learning system. E-gostky uses machine learning techniques to select the next content item that will challenge the student but will not be overwhelming, keeping students in their Zone of Proximal Development. To evaluate the system, we conducted an experiment where hundreds of students from several different elementary schools used our engine to learn fractions for five months. Our results show that using E-gostky can significantly reduce the time required to reach similar mastery. Specifically, in our experiment, it took students who were using the adaptive learning engine $17\%$ less time to reach a similar level of mastery as of those who didn't. Moreover, students made greater efforts to find the correct answer rather than guessing and class teachers reported that even students with learning disabilities showed higher engagement.
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