Online Circle Packing

May 02, 2019 Β· Declared Dead Β· πŸ› Workshop on Algorithms and Data Structures

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Authors SΓ‘ndor P. Fekete, Sven von HΓΆveling, Christian Scheffer arXiv ID 1905.00612 Category cs.DS: Data Structures & Algorithms Cross-listed cs.CG Citations 4 Venue Workshop on Algorithms and Data Structures Last Checked 4 months ago
Abstract
We consider the online problem of packing circles into a square container. A sequence of circles has to be packed one at a time, without knowledge of the following incoming circles and without moving previously packed circles. We present an algorithm that packs any online sequence of circles with a combined area not larger than 0.350389 0.350389 of the square's area, improving the previous best value of Ο€/10 \approx 0.31416; even in an offline setting, there is an upper bound of Ο€/(3 + 2 \sqrt{2}) \approx 0.5390. If only circles with radii of at least 0.026622 are considered, our algorithm achieves the higher value 0.375898. As a byproduct, we give an online algorithm for packing circles into a 1\times b rectangle with b \geq 1. This algorithm is worst case-optimal for b \geq 2.36.
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