Evolving neural networks to follow trajectories of arbitrary complexity
May 21, 2019 ยท Declared Dead ยท ๐ Neural Networks
"No code URL or promise found in abstract"
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Authors
Benjamin Inden, Jรผrgen Jost
arXiv ID
1905.08885
Category
cs.NE: Neural & Evolutionary
Cross-listed
cs.LG,
cs.RO
Citations
0
Venue
Neural Networks
Last Checked
4 months ago
Abstract
Many experiments have been performed that use evolutionary algorithms for learning the topology and connection weights of a neural network that controls a robot or virtual agent. These experiments are not only performed to better understand basic biological principles, but also with the hope that with further progress of the methods, they will become competitive for automatically creating robot behaviors of interest. However, current methods are limited with respect to the (Kolmogorov) complexity of evolved behavior. Using the evolution of robot trajectories as an example, we show that by adding four features, namely (1) freezing of previously evolved structure, (2) temporal scaffolding, (3) a homogeneous transfer function for output nodes, and (4) mutations that create new pathways to outputs, to standard methods for the evolution of neural networks, we can achieve an approximately linear growth of the complexity of behavior over thousands of generations. Overall, evolved complexity is up to two orders of magnitude over that achieved by standard methods in the experiments reported here, with the major limiting factor for further growth being the available run time. Thus, the set of methods proposed here promises to be a useful addition to various current neuroevolution methods.
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