DensePhysNet: Learning Dense Physical Object Representations via Multi-step Dynamic Interactions
June 10, 2019 ยท Entered Twilight ยท ๐ Robotics: Science and Systems
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Repo contents: README.md, config.py, configutils.py, data_logger.py, figures, requirements.txt, robotutils.py, scene_env.py, sim.py, simCamera.py, simRobot.py, sim_pybullet
Authors
Zhenjia Xu, Jiajun Wu, Andy Zeng, Joshua B. Tenenbaum, Shuran Song
arXiv ID
1906.03853
Category
cs.RO: Robotics
Cross-listed
cs.AI,
cs.CV,
cs.LG
Citations
135
Venue
Robotics: Science and Systems
Repository
https://github.com/zhenjia-xu/DensePhysNet-Simulation
โญ 30
Last Checked
1 month ago
Abstract
We study the problem of learning physical object representations for robot manipulation. Understanding object physics is critical for successful object manipulation, but also challenging because physical object properties can rarely be inferred from the object's static appearance. In this paper, we propose DensePhysNet, a system that actively executes a sequence of dynamic interactions (e.g., sliding and colliding), and uses a deep predictive model over its visual observations to learn dense, pixel-wise representations that reflect the physical properties of observed objects. Our experiments in both simulation and real settings demonstrate that the learned representations carry rich physical information, and can directly be used to decode physical object properties such as friction and mass. The use of dense representation enables DensePhysNet to generalize well to novel scenes with more objects than in training. With knowledge of object physics, the learned representation also leads to more accurate and efficient manipulation in downstream tasks than the state-of-the-art.
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