When to use parametric models in reinforcement learning?
June 12, 2019 ยท Declared Dead ยท ๐ Neural Information Processing Systems
"No code URL or promise found in abstract"
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Authors
Hado van Hasselt, Matteo Hessel, John Aslanides
arXiv ID
1906.05243
Category
cs.LG: Machine Learning
Cross-listed
cs.AI,
stat.ML
Citations
209
Venue
Neural Information Processing Systems
Last Checked
3 months ago
Abstract
We examine the question of when and how parametric models are most useful in reinforcement learning. In particular, we look at commonalities and differences between parametric models and experience replay. Replay-based learning algorithms share important traits with model-based approaches, including the ability to plan: to use more computation without additional data to improve predictions and behaviour. We discuss when to expect benefits from either approach, and interpret prior work in this context. We hypothesise that, under suitable conditions, replay-based algorithms should be competitive to or better than model-based algorithms if the model is used only to generate fictional transitions from observed states for an update rule that is otherwise model-free. We validated this hypothesis on Atari 2600 video games. The replay-based algorithm attained state-of-the-art data efficiency, improving over prior results with parametric models.
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