Ludii as a Competition Platform
June 29, 2019 Β· Declared Dead Β· π 2019 IEEE Conference on Games (CoG)
"No code URL or promise found in abstract"
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Authors
Matthew Stephenson, Γric Piette, Dennis J. N. J. Soemers, Cameron Browne
arXiv ID
1907.00246
Category
cs.AI: Artificial Intelligence
Citations
12
Venue
2019 IEEE Conference on Games (CoG)
Last Checked
4 months ago
Abstract
Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). While its primary aim is to model, play, and analyse the full range of traditional strategy games, Ludii also has the potential to support a wide range of AI research topics and competitions. This paper describes some of the future competitions and challenges that we intend to run using the Ludii system, highlighting some of its most important aspects that can potentially lead to many algorithm improvements and new avenues of research. We compare and contrast our proposed competition motivations, goals and frameworks against those of existing general game playing competitions, addressing the strengths and weaknesses of each platform.
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