Productization Challenges of Contextual Multi-Armed Bandits

July 10, 2019 Β· Declared Dead Β· πŸ› arXiv.org

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Authors David Abensur, Ivan Balashov, Shaked Bar, Ronny Lempel, Nurit Moscovici, Ilan Orlov, Danny Rosenstein, Ido Tamir arXiv ID 1907.04884 Category cs.IR: Information Retrieval Cross-listed cs.LG Citations 2 Venue arXiv.org Last Checked 4 months ago
Abstract
Contextual Multi-Armed Bandits is a well-known and accepted online optimization algorithm, that is used in many Web experiences to tailor content or presentation to users' traffic. Much has been published on theoretical guarantees (e.g. regret bounds) of proposed algorithmic variants, but relatively little attention has been devoted to the challenges encountered while productizing contextual bandits schemes in large scale settings. This work enumerates several productization challenges we encountered while leveraging contextual bandits for two concrete use cases at scale. We discuss how to (1) determine the context (engineer the features) that model the bandit arms; (2) sanity check the health of the optimization process; (3) evaluate the process in an offline manner; (4) add potential actions (arms) on the fly to a running process; (5) subject the decision process to constraints; and (6) iteratively improve the online learning algorithm. For each such challenge, we explain the issue, provide our approach, and relate to prior art where applicable.
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