Collaborative Multi-Agent Dialogue Model Training Via Reinforcement Learning

July 11, 2019 Β· Declared Dead Β· πŸ› SIGDIAL Conferences

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Authors Alexandros Papangelis, Yi-Chia Wang, Piero Molino, Gokhan Tur arXiv ID 1907.05507 Category cs.HC: Human-Computer Interaction Cross-listed cs.CL Citations 39 Venue SIGDIAL Conferences Last Checked 3 months ago
Abstract
We present the first complete attempt at concurrently training conversational agents that communicate only via self-generated language. Using DSTC2 as seed data, we trained natural language understanding (NLU) and generation (NLG) networks for each agent and let the agents interact online. We model the interaction as a stochastic collaborative game where each agent (player) has a role ("assistant", "tourist", "eater", etc.) and their own objectives, and can only interact via natural language they generate. Each agent, therefore, needs to learn to operate optimally in an environment with multiple sources of uncertainty (its own NLU and NLG, the other agent's NLU, Policy, and NLG). In our evaluation, we show that the stochastic-game agents outperform deep learning based supervised baselines.
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