Dynamic Optimality Refuted -- For Tournament Heaps
August 01, 2019 Β· Declared Dead Β· π arXiv.org
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Authors
J. Ian Munro, Richard Peng, Sebastian Wild, Lingyi Zhang
arXiv ID
1908.00563
Category
cs.DS: Data Structures & Algorithms
Citations
3
Venue
arXiv.org
Last Checked
4 months ago
Abstract
We prove a separation between offline and online algorithms for finger-based tournament heaps undergoing key modifications. These heaps are implemented by binary trees with keys stored on leaves, and intermediate nodes tracking the min of their respective subtrees. They represent a natural starting point for studying self-adjusting heaps due to the need to access the root-to-leaf path upon modifications. We combine previous studies on the competitive ratios of unordered binary search trees by [Fredman WADS2011] and on order-by-next request by [MartΓnez-Roura TCS2000] and [Munro ESA2000] to show that for any number of fingers, tournament heaps cannot handle a sequence of modify-key operations with competitive ratio in $o(\sqrt{\log{n}})$. Critical to this analysis is the characterization of the modifications that a heap can undergo upon an access. There are $\exp(Ξ(n \log{n}))$ valid heaps on $n$ keys, but only $\exp(Ξ(n))$ binary search trees. We parameterize the modification power through the well-studied concept of fingers: additional pointers the data structure can manipulate arbitrarily. Here we demonstrate that fingers can be significantly more powerful than servers moving on a static tree by showing that access to $k$ fingers allow an offline algorithm to handle any access sequence with amortized cost $O(\log_{k}(n) + 2^{\lg^{*}n})$.
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