Free-Lunch Saliency via Attention in Atari Agents

August 07, 2019 ยท Declared Dead ยท ๐Ÿ› 2019 IEEE/CVF International Conference on Computer Vision Workshop (ICCVW)

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Authors Dmitry Nikulin, Anastasia Ianina, Vladimir Aliev, Sergey Nikolenko arXiv ID 1908.02511 Category cs.LG: Machine Learning Cross-listed cs.AI, cs.CV Citations 27 Venue 2019 IEEE/CVF International Conference on Computer Vision Workshop (ICCVW) Last Checked 4 months ago
Abstract
We propose a new approach to visualize saliency maps for deep neural network models and apply it to deep reinforcement learning agents trained on Atari environments. Our method adds an attention module that we call FLS (Free Lunch Saliency) to the feature extractor from an established baseline (Mnih et al., 2015). This addition results in a trainable model that can produce saliency maps, i.e., visualizations of the importance of different parts of the input for the agent's current decision making. We show experimentally that a network with an FLS module exhibits performance similar to the baseline (i.e., it is "free", with no performance cost) and can be used as a drop-in replacement for reinforcement learning agents. We also design another feature extractor that scores slightly lower but provides higher-fidelity visualizations. In addition to attained scores, we report saliency metrics evaluated on the Atari-HEAD dataset of human gameplay.
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