A Research Framework for Virtual Reality Neurosurgery Based on Open-Source Tools

August 14, 2019 Β· Declared Dead Β· πŸ› IEEE Conference on Virtual Reality and 3D User Interfaces

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Authors Lukas D. J. Fiederer, Hisham Alwanni, Martin VΓΆlker, Oliver Schnell, JΓΌrgen Beck, Tonio Ball arXiv ID 1908.05188 Category cs.HC: Human-Computer Interaction Cross-listed eess.IV Citations 5 Venue IEEE Conference on Virtual Reality and 3D User Interfaces Last Checked 4 months ago
Abstract
Fully immersive virtual reality (VR) has the potential to improve neurosurgical planning. For example, it may offer 3D visualizations of relevant anatomical structures with complex shapes, such as blood vessels and tumors. However, there is a lack of research tools specifically tailored for this area. We present a research framework for VR neurosurgery based on open-source tools and preliminary evaluation results. We showcase the potential of such a framework using clinical data of two patients and research data of one subject. As a first step toward practical evaluations, two certified senior neurosurgeons positively assessed the usefulness of the VR visualizations using head-mounted displays. The methods and findings described in our study thus provide a foundation for research and development aiming at versatile and user-friendly VR tools for improving neurosurgical planning and training.
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