Neural Re-Simulation for Generating Bounces in Single Images
August 17, 2019 Β· Declared Dead Β· π IEEE International Conference on Computer Vision
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Authors
Carlo Innamorati, Bryan Russell, Danny M. Kaufman, and Niloy J. Mitra
arXiv ID
1908.06217
Category
cs.CV: Computer Vision
Citations
12
Venue
IEEE International Conference on Computer Vision
Last Checked
4 months ago
Abstract
We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static input image, we learn to 'correct' this trajectory to a visually plausible one via a neural network. The neural network can then be seen as learning to 'correct' traditional simulation output, generated with incomplete and imprecise world information, to obtain context-specific, visually plausible re-simulated output, a process we call neural re-simulation. We train our system on a set of 50k synthetic scenes where a virtual moving object (ball) has been physically simulated. We demonstrate our approach on both our synthetic dataset and a collection of real-life images depicting everyday scenes, obtaining consistent improvement over baseline alternatives throughout.
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