Generating Persuasive Visual Storylines for Promotional Videos
August 30, 2019 Β· Declared Dead Β· π International Conference on Information and Knowledge Management
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Chang Liu, Yi Dong, Han Yu, Zhiqi Shen, Zhanning Gao, Pan Wang, Changgong Zhang, Peiran Ren, Xuansong Xie, Lizhen Cui, Chunyan Miao
arXiv ID
1908.11588
Category
cs.MM: Multimedia
Cross-listed
cs.IR
Citations
14
Venue
International Conference on Information and Knowledge Management
Last Checked
3 months ago
Abstract
Video contents have become a critical tool for promoting products in E-commerce. However, the lack of automatic promotional video generation solutions makes large-scale video-based promotion campaigns infeasible. The first step of automatically producing promotional videos is to generate visual storylines, which is to select the building block footage and place them in an appropriate order. This task is related to the subjective viewing experience. It is hitherto performed by human experts and thus, hard to scale. To address this problem, we propose WundtBackpack, an algorithmic approach to generate storylines based on available visual materials, which can be video clips or images. It consists of two main parts, 1) the Learnable Wundt Curve to evaluate the perceived persuasiveness based on the stimulus intensity of a sequence of visual materials, which only requires a small volume of data to train; and 2) a clustering-based backpacking algorithm to generate persuasive sequences of visual materials while considering video length constraints. In this way, the proposed approach provides a dynamic structure to empower artificial intelligence (AI) to organize video footage in order to construct a sequence of visual stimuli with persuasive power. Extensive real-world experiments show that our approach achieves close to 10% higher perceived persuasiveness scores by human testers, and 12.5% higher expected revenue compared to the best performing state-of-the-art approach.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Multimedia
π
π
Old Age
R.I.P.
π»
Ghosted
Viewport-Adaptive Navigable 360-Degree Video Delivery
π
π
The Cartographer
A Comprehensive Survey on Cross-modal Retrieval
π
π
The Cartographer
An Overview of Cross-media Retrieval: Concepts, Methodologies, Benchmarks and Challenges
R.I.P.
π»
Ghosted
A Convolutional Neural Network Approach for Post-Processing in HEVC Intra Coding
R.I.P.
π»
Ghosted
Video Generation From Text
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted