Course Concept Expansion in MOOCs with External Knowledge and Interactive Game

September 17, 2019 ยท Declared Dead ยท ๐Ÿ› Annual Meeting of the Association for Computational Linguistics

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Authors Jifan Yu, Chenyu Wang, Gan Luo, Lei Hou, Juanzi Li, Jie Tang, Zhiyuan Liu arXiv ID 1909.07739 Category cs.CL: Computation & Language Cross-listed cs.AI Citations 21 Venue Annual Meeting of the Association for Computational Linguistics Last Checked 3 months ago
Abstract
As Massive Open Online Courses (MOOCs) become increasingly popular, it is promising to automatically provide extracurricular knowledge for MOOC users. Suffering from semantic drifts and lack of knowledge guidance, existing methods can not effectively expand course concepts in complex MOOC environments. In this paper, we first build a novel boundary during searching for new concepts via external knowledge base and then utilize heterogeneous features to verify the high-quality results. In addition, to involve human efforts in our model, we design an interactive optimization mechanism based on a game. Our experiments on the four datasets from Coursera and XuetangX show that the proposed method achieves significant improvements(+0.19 by MAP) over existing methods. The source code and datasets have been published.
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