A generic framework for task selection driven by synthetic emotions
September 25, 2019 Β· Declared Dead Β· π International Conference on Human Centered Computing
"No code URL or promise found in abstract"
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Authors
Claudius Gros
arXiv ID
1909.11700
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.NE
Citations
1
Venue
International Conference on Human Centered Computing
Last Checked
4 months ago
Abstract
Given a certain complexity level, humanized agents may select from a wide range of possible tasks, with each activity corresponding to a transient goal. In general there will be no overarching credit assignment scheme allowing to compare available options with respect to expected utilities. For this situation we propose a task selection framework that is based on time allocation via emotional stationarity (TAES). Emotions are argued to correspond to abstract criteria, such as satisfaction, challenge and boredom, along which activities that have been carried out can be evaluated. The resulting timeline of experienced emotions is then compared with the `character' of the agent, which is defined in terms of a preferred distribution of emotional states. The long-term goal of the agent, to align experience with character, is achieved by optimizing the frequency for selecting the individual tasks. Upon optimization, the statistics of emotion experience becomes stationary.
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