Interactive Decision Making for Autonomous Vehicles in Dense Traffic
September 27, 2019 Β· Declared Dead Β· π International Conference on Intelligent Transportation Systems
"No code URL or promise found in abstract"
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Authors
David Isele
arXiv ID
1909.12914
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.RO
Citations
49
Venue
International Conference on Intelligent Transportation Systems
Last Checked
4 months ago
Abstract
Dense urban traffic environments can produce situations where accurate prediction and dynamic models are insufficient for successful autonomous vehicle motion planning. We investigate how an autonomous agent can safely negotiate with other traffic participants, enabling the agent to handle potential deadlocks. Specifically we consider merges where the gap between cars is smaller than the size of the ego vehicle. We propose a game theoretic framework capable of generating and responding to interactive behaviors. Our main contribution is to show how game-tree decision making can be executed by an autonomous vehicle, including approximations and reasoning that make the tree-search computationally tractable. Additionally, to test our model we develop a stochastic rule-based traffic agent capable of generating interactive behaviors that can be used as a benchmark for simulating traffic participants in a crowded merge setting.
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