Gaze Gestures and Their Applications in human-computer interaction with a head-mounted display

October 16, 2019 Β· Declared Dead Β· πŸ› arXiv.org

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors W. X. Chen, X. Y. Cui, J. Zheng, J. M. Zhang, S. Chen, Y. D. Yao arXiv ID 1910.07428 Category cs.HC: Human-Computer Interaction Cross-listed cs.CV Citations 11 Venue arXiv.org Last Checked 4 months ago
Abstract
A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has also been of significant interest in recent years. In addition to tracking gestures and speech, tracking human eyes as a means of interaction is highly effective. In this paper, we propose two UnityEyes-based convolutional neural network models, UEGazeNet and UEGazeNet*, which can be used for input images with low resolution and high resolution, respectively. These models can perform rapid interactions by classifying gaze trajectories (GTs), and a GTgestures dataset containing data for 10,200 "eye-painting gestures" collected from 15 individuals is established with our gaze-tracking method. We evaluated the performance both indoors and outdoors and the UEGazeNet can obtaine results 52\% and 67\% better than those of state-of-the-art networks. The generalizability of our GTgestures dataset using a variety of gaze-tracking models is evaluated, and an average recognition rate of 96.71\% is obtained by our method.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted