Adaptive Curriculum Generation from Demonstrations for Sim-to-Real Visuomotor Control

October 17, 2019 ยท Entered Twilight ยท ๐Ÿ› IEEE International Conference on Robotics and Automation

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Predates the code-sharing era โ€” a pioneer of its time

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Repo contents: LICENSE.md, README.md, baselines, gym, networks

Authors Lukas Hermann, Max Argus, Andreas Eitel, Artemij Amiranashvili, Wolfram Burgard, Thomas Brox arXiv ID 1910.07972 Category cs.RO: Robotics Cross-listed cs.CV, cs.LG Citations 27 Venue IEEE International Conference on Robotics and Automation Repository https://github.com/lmb-freiburg/flow_rl โญ 28 Last Checked 1 month ago
Abstract
We propose Adaptive Curriculum Generation from Demonstrations (ACGD) for reinforcement learning in the presence of sparse rewards. Rather than designing shaped reward functions, ACGD adaptively sets the appropriate task difficulty for the learner by controlling where to sample from the demonstration trajectories and which set of simulation parameters to use. We show that training vision-based control policies in simulation while gradually increasing the difficulty of the task via ACGD improves the policy transfer to the real world. The degree of domain randomization is also gradually increased through the task difficulty. We demonstrate zero-shot transfer for two real-world manipulation tasks: pick-and-stow and block stacking. A video showing the results can be found at https://lmb.informatik.uni-freiburg.de/projects/curriculum/
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