Challenging On Car Racing Problem from OpenAI gym
November 02, 2019 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
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Authors
Changmao Li
arXiv ID
1911.04868
Category
cs.AI: Artificial Intelligence
Citations
1
Venue
arXiv.org
Last Checked
4 months ago
Abstract
This project challenges the car racing problem from OpenAI gym environment. The problem is very challenging since it requires computer to finish the continuous control task by learning from pixels. To tackle this challenging problem, we explored two approaches including evolutionary algorithm based genetic multi-layer perceptron and double deep Q-learning network. The result shows that the genetic multi-layer perceptron can converge fast but when training many episodes, double deep Q-learning can get better score. We analyze the result and draw a conclusion that for limited hardware resources, using genetic multi-layer perceptron sometimes can be more efficient.
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