Strategy-Stealing is Non-Constructive

November 15, 2019 Β· Declared Dead Β· πŸ› Electron. Colloquium Comput. Complex.

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Authors Greg Bodwin, Ofer Grossman arXiv ID 1911.06907 Category cs.DS: Data Structures & Algorithms Cross-listed cs.GT, math.CO Citations 1 Venue Electron. Colloquium Comput. Complex. Last Checked 4 months ago
Abstract
In many combinatorial games, one can prove that the first player wins under best play using a simple but non-constructive argument called strategy-stealing. This work is about the complexity behind these proofs: how hard is it to actually find a winning move in a game, when you know by strategy-stealing that one exists? We prove that this problem is PSPACE-hard already for Minimum Poset Games and Symmetric Maker-Maker Games, which are simple classes of games that capture two of the main types of strategy-stealing arguments in the current literature.
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