NeckSense: A Multi-Sensor Necklace for Detecting Eating Activities in Free-Living Conditions

November 17, 2019 Β· Declared Dead Β· πŸ› Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Shibo Zhang, Yuqi Zhao, Dzung Tri Nguyen, Runsheng Xu, Sougata Sen, Josiah Hester, Nabil Alshurafa arXiv ID 1911.07179 Category cs.HC: Human-Computer Interaction Cross-listed cs.LG Citations 56 Venue Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies Last Checked 3 months ago
Abstract
We present the design, implementation, and evaluation of a multi-sensor low-power necklace 'NeckSense' for automatically and unobtrusively capturing fine-grained information about an individual's eating activity and eating episodes, across an entire waking-day in a naturalistic setting. The NeckSense fuses and classifies the proximity of the necklace from the chin, the ambient light, the Lean Forward Angle, and the energy signals to determine chewing sequences, a building block of the eating activity. It then clusters the identified chewing sequences to determine eating episodes. We tested NeckSense with 11 obese and 9 non-obese participants across two studies, where we collected more than 470 hours of data in naturalistic setting. Our result demonstrates that NeckSense enables reliable eating-detection for an entire waking-day, even in free-living environments. Overall, our system achieves an F1-score of 81.6% in detecting eating episodes in an exploratory study. Moreover, our system can achieve a F1-score of 77.1% for episodes even in an all-day-around free-living setting. With more than 15.8 hours of battery-life NeckSense will allow researchers and dietitians to better understand natural chewing and eating behaviors, and also enable real-time interventions.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted