Unsupervised Reinforcement Learning of Transferable Meta-Skills for Embodied Navigation
November 18, 2019 Β· Declared Dead Β· π Computer Vision and Pattern Recognition
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Authors
Juncheng Li, Xin Wang, Siliang Tang, Haizhou Shi, Fei Wu, Yueting Zhuang, William Yang Wang
arXiv ID
1911.07450
Category
cs.CV: Computer Vision
Citations
79
Venue
Computer Vision and Pattern Recognition
Last Checked
3 months ago
Abstract
Visual navigation is a task of training an embodied agent by intelligently navigating to a target object (e.g., television) using only visual observations. A key challenge for current deep reinforcement learning models lies in the requirements for a large amount of training data. It is exceedingly expensive to construct sufficient 3D synthetic environments annotated with the target object information. In this paper, we focus on visual navigation in the low-resource setting, where we have only a few training environments annotated with object information. We propose a novel unsupervised reinforcement learning approach to learn transferable meta-skills (e.g., bypass obstacles, go straight) from unannotated environments without any supervisory signals. The agent can then fast adapt to visual navigation through learning a high-level master policy to combine these meta-skills, when the visual-navigation-specified reward is provided. Evaluation in the AI2-THOR environments shows that our method significantly outperforms the baseline by 53.34% relatively on SPL, and further qualitative analysis demonstrates that our method learns transferable motor primitives for visual navigation.
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