Accelerating Surface Tension Calculation in SPH via Particle Classification & Monte Carlo Integration

December 04, 2019 ยท Declared Dead ยท ๐Ÿ› Computer Graphics and Visual Computing

๐Ÿ‘ป CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Fernando Zorrilla, Johannes Sappl, Wolfgang Rauch, Matthias Harders arXiv ID 1912.01942 Category physics.comp-ph Cross-listed cs.GR Citations 6 Venue Computer Graphics and Visual Computing Last Checked 2 months ago
Abstract
Surface tension has a strong influence on the shape of fluid interfaces. We propose a method to calculate the corresponding forces efficiently. In contrast to several previous approaches, we discriminate to this end between surface and non-surface SPH particles. Our method effectively smooths the fluid interface, minimizing its curvature. We make use of an approach inspired by Monte Carlo integration to estimate local normals as well as curvatures, based on which the force can be calculated. The technique is applicable, but not limited to 2D and 3D simulations, and can be coupled with any common SPH formulation. It outperforms prior approaches with regard to total computation time per time step, while being stable and avoiding artifacts.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” physics.comp-ph

Died the same way โ€” ๐Ÿ‘ป Ghosted