Alternative Function Approximation Parameterizations for Solving Games: An Analysis of $f$-Regression Counterfactual Regret Minimization

December 06, 2019 Β· Declared Dead Β· πŸ› Adaptive Agents and Multi-Agent Systems

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Authors Ryan D'Orazio, Dustin Morrill, James R. Wright, Michael Bowling arXiv ID 1912.02967 Category cs.AI: Artificial Intelligence Cross-listed cs.GT, cs.LG Citations 11 Venue Adaptive Agents and Multi-Agent Systems Last Checked 4 months ago
Abstract
Function approximation is a powerful approach for structuring large decision problems that has facilitated great achievements in the areas of reinforcement learning and game playing. Regression counterfactual regret minimization (RCFR) is a simple algorithm for approximately solving imperfect information games with normalized rectified linear unit (ReLU) parameterized policies. In contrast, the more conventional softmax parameterization is standard in the field of reinforcement learning and yields a regret bound with a better dependence on the number of actions. We derive approximation error-aware regret bounds for $(Ξ¦, f)$-regret matching, which applies to a general class of link functions and regret objectives. These bounds recover a tighter bound for RCFR and provide a theoretical justification for RCFR implementations with alternative policy parameterizations ($f$-RCFR), including softmax. We provide exploitability bounds for $f$-RCFR with the polynomial and exponential link functions in zero-sum imperfect information games and examine empirically how the link function interacts with the severity of the approximation. We find that the previously studied ReLU parameterization performs better when the approximation error is small while the softmax parameterization can perform better when the approximation error is large.
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