Facial Feedback for Reinforcement Learning: A Case Study and Offline Analysis Using the TAMER Framework
January 23, 2020 Β· Declared Dead Β· π Autonomous Agents and Multi-Agent Systems
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Authors
Guangliang Li, Hamdi DibeklioΔlu, Shimon Whiteson, Hayley Hung
arXiv ID
2001.08703
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.LG
Citations
26
Venue
Autonomous Agents and Multi-Agent Systems
Last Checked
4 months ago
Abstract
Interactive reinforcement learning provides a way for agents to learn to solve tasks from evaluative feedback provided by a human user. Previous research showed that humans give copious feedback early in training but very sparsely thereafter. In this article, we investigate the potential of agent learning from trainers' facial expressions via interpreting them as evaluative feedback. To do so, we implemented TAMER which is a popular interactive reinforcement learning method in a reinforcement-learning benchmark problem --- Infinite Mario, and conducted the first large-scale study of TAMER involving 561 participants. With designed CNN-RNN model, our analysis shows that telling trainers to use facial expressions and competition can improve the accuracies for estimating positive and negative feedback using facial expressions. In addition, our results with a simulation experiment show that learning solely from predicted feedback based on facial expressions is possible and using strong/effective prediction models or a regression method, facial responses would significantly improve the performance of agents. Furthermore, our experiment supports previous studies demonstrating the importance of bi-directional feedback and competitive elements in the training interface.
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