Isness: Using Multi-Person VR to Design Peak Mystical-Type Experiences Comparable to Psychedelics
February 03, 2020 Β· Declared Dead Β· π International Conference on Human Factors in Computing Systems
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Authors
David R. Glowacki, Mark D. Wonnacott, Rachel Freire, Becca R. Glowacki, Ella M. Gale, James E. Pike, Tiu de Haan, Mike Chatziapostolou, Oussama Metatla
arXiv ID
2002.00940
Category
cs.HC: Human-Computer Interaction
Citations
32
Venue
International Conference on Human Factors in Computing Systems
Last Checked
3 months ago
Abstract
Studies combining psychotherapy with psychedelic drugs (PsiDs) have demonstrated positive outcomes that are often associated with PsiDs' ability to induce 'mystical-type' experiences (MTEs) - i.e., subjective experiences whose characteristics include a sense of connectedness, transcendence, and ineffability. We suggest that both PsiDs and virtual reality can be situated on a broader spectrum of psychedelic technologies. To test this hypothesis, we used concepts, methods, and analysis strategies from PsiD research to design and evaluate 'Isness', a multi-person VR journey where participants experience the collective emergence, fluctuation, and dissipation of their bodies as energetic essences. A study (N=57) analyzing participant responses to a commonly used PsiD experience questionnaire (MEQ30) indicates that Isness participants had MTEs comparable to those reported in double-blind clinical studies after high doses of psilocybin & LSD. Within a supportive setting and conceptual framework, VR phenomenology can create the conditions for MTEs from which participants derive insight and meaning.
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