Distributed Testing of Graph Isomorphism in the CONGEST model

March 01, 2020 Β· Declared Dead Β· πŸ› International Workshop and International Workshop on Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques

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Authors Reut Levi, Moti Medina arXiv ID 2003.00468 Category cs.DS: Data Structures & Algorithms Cross-listed cs.DC Citations 1 Venue International Workshop and International Workshop on Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques Last Checked 4 months ago
Abstract
In this paper we study the problem of testing graph isomorphism (GI) in the CONGEST distributed model. In this setting we test whether the distributive network, $G_U$, is isomorphic to $G_K$ which is given as an input to all the nodes in the network, or alternatively, only to a single node. We first consider the decision variant of the problem in which the algorithm distinguishes $G_U$ and $G_K$ which are isomorphic from $G_U$ and $G_K$ which are not isomorphic. We provide a randomized algorithm with $O(n)$ rounds for the setting in which $G_K$ is given only to a single node. We prove that for this setting the number of rounds of any deterministic algorithm is $\tildeΞ©(n^2)$ rounds, where $n$ denotes the number of nodes, which implies a separation between the randomized and the deterministic complexities of deciding GI. We then consider the \emph{property testing} variant of the problem, where the algorithm is only required to distinguish the case that $G_U$ and $G_K$ are isomorphic from the case that $G_U$ and $G_K$ are \emph{far} from being isomorphic (according to some predetermined distance measure). We show that every algorithm requires $Ξ©(D)$ rounds, where $D$ denotes the diameter of the network. This lower bound holds even if all the nodes are given $G_K$ as an input, and even if the message size is unbounded. We provide a randomized algorithm with an almost matching round complexity of $O(D+(Ξ΅^{-1}\log n)^2)$ rounds that is suitable for dense graphs. We also show that with the same number of rounds it is possible that each node outputs its mapping according to a bijection which is an \emph{approximated} isomorphism. We conclude with simple simulation arguments that allow us to obtain essentially tight algorithms with round complexity $\tilde{O}(D)$ for special families of sparse graphs.
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