Convo: What does conversational programming need? An exploration of machine learning interface design
March 03, 2020 Β· Declared Dead Β· π IEEE Symposium on Visual Languages / Human-Centric Computing Languages and Environments
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Authors
Jessica Van Brummelen, Kevin Weng, Phoebe Lin, Catherine Yeo
arXiv ID
2003.01318
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.AI,
cs.LG,
cs.SE
Citations
21
Venue
IEEE Symposium on Visual Languages / Human-Centric Computing Languages and Environments
Last Checked
4 months ago
Abstract
Vast improvements in natural language understanding and speech recognition have paved the way for conversational interaction with computers. While conversational agents have often been used for short goal-oriented dialog, we know little about agents for developing computer programs. To explore the utility of natural language for programming, we conducted a study ($n$=45) comparing different input methods to a conversational programming system we developed. Participants completed novice and advanced tasks using voice-based, text-based, and voice-or-text-based systems. We found that users appreciated aspects of each system (e.g., voice-input efficiency, text-input precision) and that novice users were more optimistic about programming using voice-input than advanced users. Our results show that future conversational programming tools should be tailored to users' programming experience and allow users to choose their preferred input mode. To reduce cognitive load, future interfaces can incorporate visualizations and possess custom natural language understanding and speech recognition models for programming.
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