Maximum Clique in Disk-Like Intersection Graphs
March 05, 2020 Β· Declared Dead Β· π Foundations of Software Technology and Theoretical Computer Science
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Γdouard Bonnet, Nicolas Grelier, Tillmann Miltzow
arXiv ID
2003.02583
Category
cs.CG: Computational Geometry
Cross-listed
cs.CC,
cs.DS
Citations
10
Venue
Foundations of Software Technology and Theoretical Computer Science
Last Checked
2 months ago
Abstract
We study the complexity of Maximum Clique in intersection graphs of convex objects in the plane. On the algorithmic side, we extend the polynomial-time algorithm for unit disks [Clark '90, Raghavan and Spinrad '03] to translates of any fixed convex set. We also generalize the efficient polynomial-time approximation scheme (EPTAS) and subexponential algorithm for disks [Bonnet et al. '18, Bonamy et al. '18] to homothets of a fixed centrally symmetric convex set. The main open question on that topic is the complexity of Maximum Clique in disk graphs. It is not known whether this problem is NP-hard. We observe that, so far, all the hardness proofs for Maximum Clique in intersection graph classes $\mathcal I$ follow the same road. They show that, for every graph $G$ of a large-enough class $\mathcal C$, the complement of an even subdivision of $G$ belongs to the intersection class $\mathcal I$. Then they conclude invoking the hardness of Maximum Independent Set on the class $\mathcal C$, and the fact that the even subdivision preserves that hardness. However there is a strong evidence that this approach cannot work for disk graphs [Bonnet et al. '18]. We suggest a new approach, based on a problem that we dub Max Interval Permutation Avoidance, which we prove unlikely to have a subexponential-time approximation scheme. We transfer that hardness to Maximum Clique in intersection graphs of objects which can be either half-planes (or unit disks) or axis-parallel rectangles. That problem is not amenable to the previous approach. We hope that a scaled down (merely NP-hard) variant of Max Interval Permutation Avoidance could help making progress on the disk case, for instance by showing the NP-hardness for (convex) pseudo-disks.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Computational Geometry
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Dynamic Planar Convex Hull
R.I.P.
π»
Ghosted
TEMPO: Feature-Endowed TeichmΓΌller Extremal Mappings of Point Clouds
R.I.P.
π»
Ghosted
Explainable Artificial Intelligence for Manufacturing Cost Estimation and Machining Feature Visualization
R.I.P.
π»
Ghosted
Coresets for Clustering in Euclidean Spaces: Importance Sampling is Nearly Optimal
R.I.P.
π»
Ghosted
Momen(e)t: Flavor the Moments in Learning to Classify Shapes
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Language Models are Few-Shot Learners
R.I.P.
π»
Ghosted
PyTorch: An Imperative Style, High-Performance Deep Learning Library
R.I.P.
π»
Ghosted
XGBoost: A Scalable Tree Boosting System
R.I.P.
π»
Ghosted