Interactive Video Stylization Using Few-Shot Patch-Based Training
April 29, 2020 Β· Declared Dead Β· π ACM Transactions on Graphics
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Authors
OndΕej Texler, David Futschik, Michal KuΔera, OndΕej JamriΕ‘ka, Ε Γ‘rka SochorovΓ‘, Menglei Chai, Sergey Tulyakov, Daniel SΓ½kora
arXiv ID
2004.14489
Category
cs.GR: Graphics
Cross-listed
cs.CV
Citations
86
Venue
ACM Transactions on Graphics
Last Checked
2 months ago
Abstract
In this paper, we present a learning-based method to the keyframe-based video stylization that allows an artist to propagate the style from a few selected keyframes to the rest of the sequence. Its key advantage is that the resulting stylization is semantically meaningful, i.e., specific parts of moving objects are stylized according to the artist's intention. In contrast to previous style transfer techniques, our approach does not require any lengthy pre-training process nor a large training dataset. We demonstrate how to train an appearance translation network from scratch using only a few stylized exemplars while implicitly preserving temporal consistency. This leads to a video stylization framework that supports real-time inference, parallel processing, and random access to an arbitrary output frame. It can also merge the content from multiple keyframes without the need to perform an explicit blending operation. We demonstrate its practical utility in various interactive scenarios, where the user paints over a selected keyframe and sees her style transferred to an existing recorded sequence or a live video stream.
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