Reinforcement Learning with Iterative Reasoning for Merging in Dense Traffic

May 25, 2020 Β· Declared Dead Β· πŸ› 2020 IEEE 23rd International Conference on Intelligent Transportation Systems (ITSC)

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Authors Maxime Bouton, Alireza Nakhaei, David Isele, Kikuo Fujimura, Mykel J. Kochenderfer arXiv ID 2005.11895 Category cs.AI: Artificial Intelligence Cross-listed cs.RO Citations 39 Venue 2020 IEEE 23rd International Conference on Intelligent Transportation Systems (ITSC) Last Checked 4 months ago
Abstract
Maneuvering in dense traffic is a challenging task for autonomous vehicles because it requires reasoning about the stochastic behaviors of many other participants. In addition, the agent must achieve the maneuver within a limited time and distance. In this work, we propose a combination of reinforcement learning and game theory to learn merging behaviors. We design a training curriculum for a reinforcement learning agent using the concept of level-$k$ behavior. This approach exposes the agent to a broad variety of behaviors during training, which promotes learning policies that are robust to model discrepancies. We show that our approach learns more efficient policies than traditional training methods.
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