V-Dream: Immersive Exploration of Generative Design Solution Space
June 19, 2020 Β· Declared Dead Β· π InteracciΓ³n
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Mohammad Keshavarzi, Ardavan Bidgoli, Hans Kellner
arXiv ID
2006.11044
Category
cs.HC: Human-Computer Interaction
Citations
13
Venue
InteracciΓ³n
Last Checked
4 months ago
Abstract
Generative Design workflows have introduced alternative paradigms in the domain of computational design, allowing designers to generate large pools of valid solutions by defining a set of goals and constraints. However, analyzing and narrowing down the generated solution space, which usually consists of various high-dimensional properties, has been a major challenge in current generative workflows. By taking advantage of the interactive unbounded spatial exploration, and the visual immersion offered in virtual reality platforms, we propose V-Dream, a virtual reality generative analysis framework for exploring large-scale solution spaces. V-Dream proposes a hybrid search workflow in which a spatial stochastic search approach is combined with a recommender system allowing users to pick desired candidates and eliminate the undesired ones iteratively. In each cycle, V-Dream reorganizes the remaining options in clusters based on the defined features. Moreover, our framework allows users to inspect design solutions and evaluate their performance metrics in various hierarchical levels, assisting them in narrowing down the solution space through iterative cycles of search/select/re-clustering of the solutions in an immersive fashion. Finally, we present a prototype of our proposed framework, illustrating how users can navigate and narrow down desired solutions from a pool of over 16000 monitor stands generated by Autodesk's Dreamcatcher software.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Human-Computer Interaction
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Improving fairness in machine learning systems: What do industry practitioners need?
R.I.P.
π»
Ghosted
Identifying Stable Patterns over Time for Emotion Recognition from EEG
R.I.P.
π»
Ghosted
Questioning the AI: Informing Design Practices for Explainable AI User Experiences
R.I.P.
π»
Ghosted
Deep Learning for Sensor-based Human Activity Recognition: Overview, Challenges and Opportunities
R.I.P.
π»
Ghosted
Educational data mining and learning analytics: An updated survey
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted