End-Effect Exploration Drive for Effective Motor Learning
June 29, 2020 Β· Declared Dead Β· π International Workshop on Affective Interactions
"No code URL or promise found in abstract"
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Authors
Emmanuel DaucΓ©
arXiv ID
2006.15960
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.NE,
cs.RO,
q-bio.NC
Citations
1
Venue
International Workshop on Affective Interactions
Last Checked
4 months ago
Abstract
Stemming on the idea that a key objective in reinforcement learning is to invert a target distribution of effects, end-effect drives are proposed as an effective way to implement goal-directed motor learning, in the absence of an explicit forward model. An end-effect model relies on a simple statistical recording of the effect of the current policy, here used as a substitute for the more resource-demanding forward models. When combined with a reward structure, it forms the core of a lightweight variational free energy minimization setup. The main difficulty lies in the maintenance of this simplified effect model together with the online update of the policy. When the prior target distribution is uniform, it provides a ways to learn an efficient exploration policy, consistently with the intrinsic curiosity principles. When combined with an extrinsic reward, our approach is finally shown to provide a faster training than traditional off-policy techniques.
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