Hack.VR: A Programming Game in Virtual Reality

July 09, 2020 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev arXiv ID 2007.04495 Category cs.HC: Human-Computer Interaction Citations 12 Venue arXiv.org Last Checked 4 months ago
Abstract
In this article we describe Hack.VR, an object-oriented programming game in virtual reality. Hack.VR uses a VR programming language in which nodes represent functions and node connections represent data flow. Using this programming framework, players reprogram VR objects such as elevators, robots, and switches. Hack.VR has been designed to be highly interactable both physically and semantically.
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