Hack.VR: A Programming Game in Virtual Reality
July 09, 2020 Β· Declared Dead Β· π arXiv.org
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Authors
Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev
arXiv ID
2007.04495
Category
cs.HC: Human-Computer Interaction
Citations
12
Venue
arXiv.org
Last Checked
4 months ago
Abstract
In this article we describe Hack.VR, an object-oriented programming game in virtual reality. Hack.VR uses a VR programming language in which nodes represent functions and node connections represent data flow. Using this programming framework, players reprogram VR objects such as elevators, robots, and switches. Hack.VR has been designed to be highly interactable both physically and semantically.
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