Discovering Reinforcement Learning Algorithms
July 17, 2020 ยท Declared Dead ยท ๐ Neural Information Processing Systems
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Authors
Junhyuk Oh, Matteo Hessel, Wojciech M. Czarnecki, Zhongwen Xu, Hado van Hasselt, Satinder Singh, David Silver
arXiv ID
2007.08794
Category
cs.LG: Machine Learning
Cross-listed
cs.AI
Citations
142
Venue
Neural Information Processing Systems
Last Checked
3 months ago
Abstract
Reinforcement learning (RL) algorithms update an agent's parameters according to one of several possible rules, discovered manually through years of research. Automating the discovery of update rules from data could lead to more efficient algorithms, or algorithms that are better adapted to specific environments. Although there have been prior attempts at addressing this significant scientific challenge, it remains an open question whether it is feasible to discover alternatives to fundamental concepts of RL such as value functions and temporal-difference learning. This paper introduces a new meta-learning approach that discovers an entire update rule which includes both 'what to predict' (e.g. value functions) and 'how to learn from it' (e.g. bootstrapping) by interacting with a set of environments. The output of this method is an RL algorithm that we call Learned Policy Gradient (LPG). Empirical results show that our method discovers its own alternative to the concept of value functions. Furthermore it discovers a bootstrapping mechanism to maintain and use its predictions. Surprisingly, when trained solely on toy environments, LPG generalises effectively to complex Atari games and achieves non-trivial performance. This shows the potential to discover general RL algorithms from data.
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