Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Images

July 20, 2020 Β· Declared Dead Β· πŸ› European Conference on Computer Vision

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Authors Sai Bi, Zexiang Xu, Kalyan Sunkavalli, MiloΕ‘ HaΕ‘an, Yannick Hold-Geoffroy, David Kriegman, Ravi Ramamoorthi arXiv ID 2007.09892 Category cs.CV: Computer Vision Cross-listed cs.GR Citations 142 Venue European Conference on Computer Vision Last Checked 2 months ago
Abstract
We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of opacity, surface normal and reflectance voxel grids. We present a novel physically-based differentiable volume ray marching framework to render these scene volumes under arbitrary viewpoint and lighting. This allows us to optimize the scene volumes to minimize the error between their rendered images and the captured images. Our method is able to reconstruct real scenes with challenging non-Lambertian reflectance and complex geometry with occlusions and shadowing. Moreover, it accurately generalizes to novel viewpoints and lighting, including non-collocated lighting, rendering photorealistic images that are significantly better than state-of-the-art mesh-based methods. We also show that our learned reflectance volumes are editable, allowing for modifying the materials of the captured scenes.
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