Improving Multi-Agent Cooperation using Theory of Mind
July 30, 2020 Β· Declared Dead Β· π Annual Meeting of the Cognitive Science Society
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Authors
Terence X. Lim, Sidney Tio, Desmond C. Ong
arXiv ID
2007.15703
Category
cs.AI: Artificial Intelligence
Citations
16
Venue
Annual Meeting of the Cognitive Science Society
Last Checked
4 months ago
Abstract
Recent advances in Artificial Intelligence have produced agents that can beat human world champions at games like Go, Starcraft, and Dota2. However, most of these models do not seem to play in a human-like manner: People infer others' intentions from their behaviour, and use these inferences in scheming and strategizing. Here, using a Bayesian Theory of Mind (ToM) approach, we investigated how much an explicit representation of others' intentions improves performance in a cooperative game. We compared the performance of humans playing with optimal-planning agents with and without ToM, in a cooperative game where players have to flexibly cooperate to achieve joint goals. We find that teams with ToM agents significantly outperform non-ToM agents when collaborating with all types of partners: non-ToM, ToM, as well as human players, and that the benefit of ToM increases the more ToM agents there are. These findings have implications for designing better cooperative agents.
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