Skyline: Interactive In-Editor Computational Performance Profiling for Deep Neural Network Training
August 15, 2020 Β· Declared Dead Β· π ACM Symposium on User Interface Software and Technology
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Authors
Geoffrey X. Yu, Tovi Grossman, Gennady Pekhimenko
arXiv ID
2008.06798
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.LG,
cs.SE
Citations
18
Venue
ACM Symposium on User Interface Software and Technology
Last Checked
4 months ago
Abstract
Training a state-of-the-art deep neural network (DNN) is a computationally-expensive and time-consuming process, which incentivizes deep learning developers to debug their DNNs for computational performance. However, effectively performing this debugging requires intimate knowledge about the underlying software and hardware systems---something that the typical deep learning developer may not have. To help bridge this gap, we present Skyline: a new interactive tool for DNN training that supports in-editor computational performance profiling, visualization, and debugging. Skyline's key contribution is that it leverages special computational properties of DNN training to provide (i) interactive performance predictions and visualizations, and (ii) directly manipulatable visualizations that, when dragged, mutate the batch size in the code. As an in-editor tool, Skyline allows users to leverage these diagnostic features to debug the performance of their DNNs during development. An exploratory qualitative user study of Skyline produced promising results; all the participants found Skyline to be useful and easy to use.
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