Chrome Dino Run using Reinforcement Learning
August 15, 2020 Β· Declared Dead Β· π arXiv.org
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Authors
Divyanshu Marwah, Sneha Srivastava, Anusha Gupta, Shruti Verma
arXiv ID
2008.06799
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.LG
Citations
2
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Reinforcement Learning is one of the most advanced set of algorithms known to mankind which can compete in games and perform at par or even better than humans. In this paper we study most popular model free reinforcement learning algorithms along with convolutional neural network to train the agent for playing the game of Chrome Dino Run. We have used two of the popular temporal difference approaches namely Deep Q-Learning, and Expected SARSA and also implemented Double DQN model to train the agent and finally compare the scores with respect to the episodes and convergence of algorithms with respect to timesteps.
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