Applications of Artificial Intelligence in Live Action Role-Playing Games (LARP)
August 25, 2020 Β· Declared Dead Β· + Add venue
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Authors
Christoph Salge, Emily Short, Mike Preuss, Spyridion Samothrakis, Pieter Spronck
arXiv ID
2008.11003
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.CY
Citations
0
Last Checked
4 months ago
Abstract
Live Action Role-Playing (LARP) games and similar experiences are becoming a popular game genre. Here, we discuss how artificial intelligence techniques, particularly those commonly used in AI for Games, could be applied to LARP. We discuss the specific properties of LARP that make it a surprisingly suitable application field, and provide a brief overview of some existing approaches. We then outline several directions where utilizing AI seems beneficial, by both making LARPs easier to organize, and by enhancing the player experience with elements not possible without AI.
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