Generative Language-Grounded Policy in Vision-and-Language Navigation with Bayes' Rule

September 16, 2020 ยท Declared Dead ยท ๐Ÿ› International Conference on Learning Representations

๐Ÿ‘ป CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Shuhei Kurita, Kyunghyun Cho arXiv ID 2009.07783 Category cs.CL: Computation & Language Citations 28 Venue International Conference on Learning Representations Last Checked 4 months ago
Abstract
Vision-and-language navigation (VLN) is a task in which an agent is embodied in a realistic 3D environment and follows an instruction to reach the goal node. While most of the previous studies have built and investigated a discriminative approach, we notice that there are in fact two possible approaches to building such a VLN agent: discriminative \textit{and} generative. In this paper, we design and investigate a generative language-grounded policy which uses a language model to compute the distribution over all possible instructions i.e. all possible sequences of vocabulary tokens given action and the transition history. In experiments, we show that the proposed generative approach outperforms the discriminative approach in the Room-2-Room (R2R) and Room-4-Room (R4R) datasets, especially in the unseen environments. We further show that the combination of the generative and discriminative policies achieves close to the state-of-the art results in the R2R dataset, demonstrating that the generative and discriminative policies capture the different aspects of VLN.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Computation & Language

๐ŸŒ… ๐ŸŒ… Old Age

Attention Is All You Need

Ashish Vaswani, Noam Shazeer, ... (+6 more)

cs.CL ๐Ÿ› NeurIPS ๐Ÿ“š 166.0K cites 9 years ago

Died the same way โ€” ๐Ÿ‘ป Ghosted