Generative Language-Grounded Policy in Vision-and-Language Navigation with Bayes' Rule
September 16, 2020 ยท Declared Dead ยท ๐ International Conference on Learning Representations
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Shuhei Kurita, Kyunghyun Cho
arXiv ID
2009.07783
Category
cs.CL: Computation & Language
Citations
28
Venue
International Conference on Learning Representations
Last Checked
4 months ago
Abstract
Vision-and-language navigation (VLN) is a task in which an agent is embodied in a realistic 3D environment and follows an instruction to reach the goal node. While most of the previous studies have built and investigated a discriminative approach, we notice that there are in fact two possible approaches to building such a VLN agent: discriminative \textit{and} generative. In this paper, we design and investigate a generative language-grounded policy which uses a language model to compute the distribution over all possible instructions i.e. all possible sequences of vocabulary tokens given action and the transition history. In experiments, we show that the proposed generative approach outperforms the discriminative approach in the Room-2-Room (R2R) and Room-4-Room (R4R) datasets, especially in the unseen environments. We further show that the combination of the generative and discriminative policies achieves close to the state-of-the art results in the R2R dataset, demonstrating that the generative and discriminative policies capture the different aspects of VLN.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Computation & Language
๐
๐
Old Age
๐
๐
Old Age
BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding
๐
๐
Old Age
XLNet: Generalized Autoregressive Pretraining for Language Understanding
๐ฎ
๐ฎ
The Ethereal
Effective Approaches to Attention-based Neural Machine Translation
๐
๐
Old Age
A large annotated corpus for learning natural language inference
๐
๐
Old Age
HellaSwag: Can a Machine Really Finish Your Sentence?
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted